#ifndef _ZH_DLL_
#define _ZH_DLL_
#endif

#include "Graphics/RenderTarget.h"

namespace ZH{
    namespace Graphics{
        CLASS_TYPE_NAME_DEFINITION( RenderTarget, "RenderTarget" )

        RenderTarget::RenderTarget()
        {
        }

        RenderTarget::~RenderTarget()
        {
        }

    }
}